trait VitalsHistory extends AnyRef
A vital object can be hurt or damaged or healed or repaired (HDHR). A history of the previous changes in vital statistics of the underlying object is recorded in reverse chronological order.
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- VitalsHistory.scala
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- def ClearHistory(): List[VitalsActivity]
- def History(result: DamageResult): List[VitalsActivity]
Very common example of a
VitalsActivityevent involving damage.Very common example of a
VitalsActivityevent involving damage.- result
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- def History(action: Option[VitalsActivity]): List[VitalsActivity]
A
VitalsActivityevent must be recorded.A
VitalsActivityevent must be recorded. Add new entry to the front of the list (for recent activity).- action
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- def History(action: VitalsActivity): List[VitalsActivity]
A
VitalsActivityevent must be recorded.A
VitalsActivityevent must be recorded. Add new entry to the front of the list (for recent activity).- action
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- def History: List[VitalsActivity]
- def LastDamage: Option[DamageResult]
- def LastShot: Option[DamageResult]
Find, specifically, the last instance of a weapon discharge vital statistics change.
Find, specifically, the last instance of a weapon discharge vital statistics change.
- returns
information about the discharge
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