trait Deployable extends FactionAffinity with Vitality with OwnableByPlayer with ZoneAware
- Self Type
- Deployable with PlanetSideGameObject
- Source
- Deployable.scala
- Alphabetic
- By Inheritance
- Deployable
- ZoneAware
- OwnableByPlayer
- Vitality
- VitalsHistory
- FactionAffinity
- AnyRef
- Any
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- Public
- Protected
Abstract Value Members
- abstract def Definition: DeployableDefinition
- Definition Classes
- Deployable → Vitality
Concrete Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- def AssignOwnership(playerOpt: Option[Player]): OwnableByPlayer
na
- def AssignOwnership(player: Player): OwnableByPlayer
na
- def CanDamage: Boolean
- Definition Classes
- Vitality
- def CanRepair: Boolean
- Definition Classes
- Vitality
- def ClearHistory(): List[VitalsActivity]
- Definition Classes
- VitalsHistory
- def Continent: String
- Definition Classes
- ZoneAware
- def Continent_=(zoneId: String): String
Give the entity a custom
Zoneidentifier.Give the entity a custom
Zoneidentifier.- zoneId
the custom identifier of the
Zoneobject- returns
the identifier of the
Zoneobject
- Definition Classes
- ZoneAware
- def DamageModel: DamageResistanceModel
- Definition Classes
- Deployable → Vitality
- def DefaultHealth: Int
- Definition Classes
- Vitality
- def Faction: types.PlanetSideEmpire.Value
- Definition Classes
- Deployable → FactionAffinity
- def Faction_=(toFaction: types.PlanetSideEmpire.Value): types.PlanetSideEmpire.Value
- Definition Classes
- Deployable → FactionAffinity
- def Health: Int
- Definition Classes
- Vitality
- def Health_=(assignHealth: Int): Int
- Definition Classes
- Vitality
- def History(result: DamageResult): List[VitalsActivity]
Very common example of a
VitalsActivityevent involving damage.Very common example of a
VitalsActivityevent involving damage.- result
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- Definition Classes
- VitalsHistory
- def History(action: Option[VitalsActivity]): List[VitalsActivity]
A
VitalsActivityevent must be recorded.A
VitalsActivityevent must be recorded. Add new entry to the front of the list (for recent activity).- action
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- Definition Classes
- VitalsHistory
- def History(action: VitalsActivity): List[VitalsActivity]
A
VitalsActivityevent must be recorded.A
VitalsActivityevent must be recorded. Add new entry to the front of the list (for recent activity).- action
the fully-informed entry
- returns
the list of previous changes to this object's vital statistics
- Definition Classes
- VitalsHistory
- def History: List[VitalsActivity]
- Definition Classes
- VitalsHistory
- def LastDamage: Option[DamageResult]
- Definition Classes
- VitalsHistory
- def LastShot: Option[DamageResult]
Find, specifically, the last instance of a weapon discharge vital statistics change.
Find, specifically, the last instance of a weapon discharge vital statistics change.
- returns
information about the discharge
- Definition Classes
- VitalsHistory
- def MaxHealth: Int
- Definition Classes
- Vitality
- def MaxHealth_=(default: Option[Int]): Int
- Definition Classes
- Vitality
- def MaxHealth_=(default: Int): Int
- Definition Classes
- Vitality
- def Owner: Option[PlanetSideGUID]
- Definition Classes
- OwnableByPlayer
- def OwnerName: Option[String]
- Definition Classes
- OwnableByPlayer
- def OwnerName_=(owner: Option[String]): Option[String]
- Definition Classes
- OwnableByPlayer
- def OwnerName_=(owner: Player): Option[String]
- Definition Classes
- OwnableByPlayer
- def OwnerName_=(owner: String): Option[String]
- Definition Classes
- OwnableByPlayer
- def Owner_=(owner: Option[PlanetSideGUID]): Option[PlanetSideGUID]
- Definition Classes
- OwnableByPlayer
- def Owner_=(owner: Player): Option[PlanetSideGUID]
- Definition Classes
- OwnableByPlayer
- def Owner_=(owner: PlanetSideGUID): Option[PlanetSideGUID]
- Definition Classes
- OwnableByPlayer
- def Zone: Zone
- Definition Classes
- ZoneAware
- def Zone_=(zone: Zone): Zone
When assigning a new
Zoneobject for theVehicleobject, eliminateWhen assigning a new
Zoneobject for theVehicleobject, eliminate- zone
a reference to the
Zoneobject- returns
a reference to the
Zoneobject
- Definition Classes
- ZoneAware
- final def asInstanceOf[T0]: T0
- Definition Classes
- Any
- def clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef → Any
- def finalize(): Unit
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.Throwable])
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- def hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- final def notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- def toString(): String
- Definition Classes
- AnyRef → Any
- final def wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()