Packages

o

net.psforever.objects

GlobalDefinitions

object GlobalDefinitions

Source
GlobalDefinitions.scala
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Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def AA_MAX(faction: types.PlanetSideEmpire.Value): ToolDefinition
  5. def AA_MAXAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition
  6. def AI_MAX(faction: types.PlanetSideEmpire.Value): ToolDefinition
  7. def AI_MAXAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition
  8. def AV_MAX(faction: types.PlanetSideEmpire.Value): ToolDefinition
  9. def AV_MAXAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition
  10. val Agile: ExoSuitDefinition
  11. def AntiVehicularAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the ammunition for the anti-vehicular launcher.

    For a given faction, provide the ammunition for the anti-vehicular launcher. The ammunition value here must work with the result of obtaining the anti-vehicular launcher using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the launcher's ammo

    See also

    GlobalDefinitions.AntiVehicular

  12. def AntiVehicularLauncher(faction: types.PlanetSideEmpire.Value): ToolDefinition

    For a given faction, provide the anti-vehicular launcher.

    For a given faction, provide the anti-vehicular launcher.

    faction

    the faction

    returns

    the ToolDefinition for the launcher

  13. def HeavyRifle(faction: types.PlanetSideEmpire.Value): ToolDefinition

    For a given faction, provide the heavy assault rifle.

    For a given faction, provide the heavy assault rifle. For Neutral or Black Ops, just return a Suppressor.

    faction

    the faction

    returns

    the ToolDefinition for the rifle

  14. def HeavyRifleAPAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the AP ammunition for the heavy assault rifle.

    For a given faction, provide the AP ammunition for the heavy assault rifle. The ammunition value here must work with the result of obtaining the rifle using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the rifle's ammo

    See also

    GlobalDefinitions.HeavyRifle

  15. def HeavyRifleAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the ammunition for the heavy assault rifle.

    For a given faction, provide the ammunition for the heavy assault rifle. The ammunition value here must work with the result of obtaining the rifle using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the rifle's ammo

    See also

    GlobalDefinitions.HeavyRifle

  16. val Infiltration: ExoSuitDefinition
  17. def MAXArms(subtype: Int, faction: types.PlanetSideEmpire.Value): ToolDefinition
  18. def MaxDepth(obj: PlanetSideGameObject): Float
  19. def MediumPistol(faction: types.PlanetSideEmpire.Value): ToolDefinition

    For a given faction, provide the medium assault pistol.

    For a given faction, provide the medium assault pistol. The medium assault pistols all use the same ammunition so there is no point for a separate selection function.

    faction

    the faction

    returns

    the ToolDefinition for the pistol

  20. def MediumRifle(faction: types.PlanetSideEmpire.Value): ToolDefinition

    For a given faction, provide the medium assault rifle.

    For a given faction, provide the medium assault rifle. For Neutral or Black Ops, just return a Suppressor.

    faction

    the faction

    returns

    the ToolDefinition for the rifle

  21. def MediumRifleAPAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the AP ammunition for the medium assault rifle.

    For a given faction, provide the AP ammunition for the medium assault rifle. The ammunition value here must work with the result of obtaining the rifle using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the rifle's ammo

    See also

    GlobalDefinitions.MediumRifle

  22. def MediumRifleAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the ammunition for the medium assault rifle.

    For a given faction, provide the ammunition for the medium assault rifle. The ammunition value here must work with the result of obtaining the rifle using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the rifle's ammo

    See also

    GlobalDefinitions.MediumRifle

  23. val NCMAX: SpecialExoSuitDefinition
  24. def PortableMannedTurret(faction: types.PlanetSideEmpire.Value): TurretDeployableDefinition
  25. val Reinforced: ExoSuitDefinition
  26. val Standard: ExoSuitDefinition
  27. def StandardMelee(faction: types.PlanetSideEmpire.Value): ToolDefinition

    Given a faction, provide the standard assault melee weapon.

    Given a faction, provide the standard assault melee weapon.

    faction

    the faction

    returns

    the ToolDefinition for the melee weapon

  28. def StandardPistol(faction: types.PlanetSideEmpire.Value): ToolDefinition

    Given a faction, provide the satndard assault pistol.

    Given a faction, provide the satndard assault pistol.

    faction

    the faction

    returns

    the ToolDefinition for the pistol

  29. def StandardPistolAmmo(faction: types.PlanetSideEmpire.Value): AmmoBoxDefinition

    For a given faction, provide the ammunition for the standard assault pistol.

    For a given faction, provide the ammunition for the standard assault pistol. The ammunition value here must work with the result of obtaining the pistol using the faction.

    faction

    the faction

    returns

    thr AmmoBoxDefinition for the pistol's ammo

    See also

    GlobalDefinitions.StandardPistol

  30. val TRMAX: SpecialExoSuitDefinition
  31. val VSMAX: SpecialExoSuitDefinition
  32. val VT_building_nc: BuildingDefinition
  33. val VT_building_tr: BuildingDefinition
  34. val VT_building_vs: BuildingDefinition
  35. val ace: ConstructionItemDefinition
  36. val adv_med_terminal: MedicalTerminalDefinition
  37. val advanced_ace: ConstructionItemDefinition
  38. val advanced_missile_launcher_t: ToolDefinition
  39. val advanced_regen: ImplantDefinition
  40. val air_rearm_terminal: OrderTerminalDefinition
  41. val air_vehicle_terminal: OrderTerminalDefinition
  42. val amp_station: BuildingDefinition
  43. val ams: VehicleDefinition
  44. val ams_respawn_tube: SpawnTubeDefinition
  45. val ancient_ammo_combo: AmmoBoxDefinition
  46. val ancient_ammo_vehicle: AmmoBoxDefinition
  47. val anniversary_ammo: AmmoBoxDefinition
  48. val anniversary_gun: ToolDefinition
  49. val anniversary_guna: ToolDefinition
  50. val anniversary_gunb: ToolDefinition
  51. val anniversary_projectilea: ProjectileDefinition
  52. val anniversary_projectileb: ProjectileDefinition
  53. val ant: VehicleDefinition
  54. val apc_ballgun_l: ToolDefinition
  55. val apc_ballgun_r: ToolDefinition
  56. val apc_nc: VehicleDefinition
  57. val apc_tr: VehicleDefinition
  58. val apc_vs: VehicleDefinition
  59. val apc_weapon_systema: ToolDefinition
  60. val apc_weapon_systemb: ToolDefinition
  61. val apc_weapon_systemc_nc: ToolDefinition
  62. val apc_weapon_systemc_tr: ToolDefinition
  63. val apc_weapon_systemc_vs: ToolDefinition
  64. val apc_weapon_systemd_nc: ToolDefinition
  65. val apc_weapon_systemd_tr: ToolDefinition
  66. val apc_weapon_systemd_vs: ToolDefinition
  67. val aphelion_immolation_cannon_ammo: AmmoBoxDefinition
  68. val aphelion_immolation_cannon_projectile: ProjectileDefinition
  69. val aphelion_laser_ammo: AmmoBoxDefinition
  70. val aphelion_laser_projectile: ProjectileDefinition
  71. val aphelion_plasma_rocket_ammo: AmmoBoxDefinition
  72. val aphelion_plasma_rocket_projectile: ProjectileDefinition
  73. val aphelion_ppa_ammo: AmmoBoxDefinition
  74. val aphelion_ppa_projectile: ProjectileDefinition
  75. val aphelion_starfire_ammo: AmmoBoxDefinition
  76. val aphelion_starfire_projectile: ProjectileDefinition
  77. val armor_canister: AmmoBoxDefinition
  78. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  79. val audio_amplifier: ImplantDefinition
  80. val aurora: VehicleDefinition
  81. val aurora_weapon_systema: ToolDefinition
  82. val aurora_weapon_systemb: ToolDefinition
  83. val avatar: AvatarDefinition
  84. val bank: ToolDefinition
  85. val battlewagon: VehicleDefinition
  86. val battlewagon_weapon_systema: ToolDefinition
  87. val battlewagon_weapon_systemb: ToolDefinition
  88. val battlewagon_weapon_systemc: ToolDefinition
  89. val battlewagon_weapon_systemd: ToolDefinition
  90. val beamer: ToolDefinition
  91. val bfr_rearm_terminal: OrderTerminalDefinition
  92. val bfr_terminal: OrderTerminalDefinition
  93. val bolt: AmmoBoxDefinition
  94. val bolt_driver: ToolDefinition
  95. val bolt_projectile: ProjectileDefinition
  96. val boomer: ExplosiveDeployableDefinition
  97. val boomer_trigger: SimpleItemDefinition
  98. val building: BuildingDefinition
  99. val bullet_105mm: AmmoBoxDefinition
  100. val bullet_105mm_projectile: ProjectileDefinition
  101. val bullet_12mm: AmmoBoxDefinition
  102. val bullet_12mm_projectile: ProjectileDefinition
  103. val bullet_12mm_projectileb: ProjectileDefinition
  104. val bullet_150mm: AmmoBoxDefinition
  105. val bullet_150mm_projectile: ProjectileDefinition
  106. val bullet_15mm: AmmoBoxDefinition
  107. val bullet_15mm_apc_projectile: ProjectileDefinition
  108. val bullet_15mm_projectile: ProjectileDefinition
  109. val bullet_20mm: AmmoBoxDefinition
  110. val bullet_20mm_apc_projectile: ProjectileDefinition
  111. val bullet_20mm_projectile: ProjectileDefinition
  112. val bullet_25mm: AmmoBoxDefinition
  113. val bullet_25mm_projectile: ProjectileDefinition
  114. val bullet_35mm: AmmoBoxDefinition
  115. val bullet_35mm_projectile: ProjectileDefinition
  116. val bullet_75mm: AmmoBoxDefinition
  117. val bullet_75mm_apc_projectile: ProjectileDefinition
  118. val bullet_75mm_projectile: ProjectileDefinition
  119. val bullet_9mm: AmmoBoxDefinition
  120. val bullet_9mm_AP: AmmoBoxDefinition
  121. val bullet_9mm_AP_projectile: ProjectileDefinition
  122. val bullet_9mm_projectile: ProjectileDefinition
  123. val bunker_gauntlet: BuildingDefinition
  124. val bunker_lg: BuildingDefinition
  125. val bunker_sm: BuildingDefinition
  126. val burster_ammo: AmmoBoxDefinition
  127. val burster_projectile: ProjectileDefinition
  128. def canStationaryRotate(vdef: VehicleDefinition): Boolean

    Using the definition for a Vehicle determine whether it can rotate its body without forward acceleration.

    Using the definition for a Vehicle determine whether it can rotate its body without forward acceleration.

    vdef

    the VehicleDefinition of the vehicle

    returns

    true, if it is; false, otherwise

  129. val cannon_dropship_20mm: ToolDefinition
  130. val capture_flag: CaptureFlagDefinition
  131. val capture_terminal: CaptureTerminalDefinition
  132. val ceiling_bldg_a: BuildingDefinition
  133. val ceiling_bldg_b: BuildingDefinition
  134. val ceiling_bldg_c: BuildingDefinition
  135. val ceiling_bldg_d: BuildingDefinition
  136. val ceiling_bldg_e: BuildingDefinition
  137. val ceiling_bldg_f: BuildingDefinition
  138. val ceiling_bldg_g: BuildingDefinition
  139. val ceiling_bldg_h: BuildingDefinition
  140. val ceiling_bldg_i: BuildingDefinition
  141. val ceiling_bldg_j: BuildingDefinition
  142. val ceiling_bldg_z: BuildingDefinition
  143. val cert_terminal: OrderTerminalDefinition
  144. val chainblade: ToolDefinition
  145. val chainblade_projectile: ProjectileDefinition
  146. val chaingun_p: ToolDefinition
  147. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  148. val colossus_100mm_cannon_ammo: AmmoBoxDefinition
  149. val colossus_100mm_projectile: ProjectileDefinition
  150. val colossus_burster_ammo: AmmoBoxDefinition
  151. val colossus_burster_projectile: ProjectileDefinition
  152. val colossus_chaingun_ammo: AmmoBoxDefinition
  153. val colossus_chaingun_projectile: ProjectileDefinition
  154. val colossus_cluster_bomb_ammo: AmmoBoxDefinition
  155. val colossus_cluster_bomb_projectile: ProjectileDefinition
  156. val colossus_tank_cannon_ammo: AmmoBoxDefinition
  157. val colossus_tank_cannon_projectile: ProjectileDefinition
  158. val comet_ammo: AmmoBoxDefinition
  159. val comet_projectile: ProjectileDefinition
  160. val comm_station: BuildingDefinition
  161. val comm_station_dsp: BuildingDefinition
  162. val command_detonater: SimpleItemDefinition
  163. val cryo_facility: BuildingDefinition
  164. val crystals_health_a: MedicalTerminalDefinition
  165. val crystals_health_b: MedicalTerminalDefinition
  166. val cycler: ToolDefinition
  167. val darklight_vision: ImplantDefinition
  168. val deployable_shield_generator: ShieldGeneratorDefinition
  169. val door: DoorDefinition
  170. val droppod: VehicleDefinition
  171. val dropship: VehicleDefinition
  172. val dropship_pad_doors: VehicleSpawnPadDefinition
  173. val dropship_rear_turret: ToolDefinition
  174. val dropship_vehicle_terminal: OrderTerminalDefinition
  175. val dualcycler_ammo: AmmoBoxDefinition
  176. val dualcycler_projectile: ProjectileDefinition
  177. val dynomite: ToolDefinition
  178. val dynomite_projectile: ProjectileDefinition
  179. val energy_cell: AmmoBoxDefinition
  180. val energy_cell_projectile: ProjectileDefinition
  181. val energy_gun: ToolDefinition
  182. val energy_gun_ammo: AmmoBoxDefinition
  183. val energy_gun_nc: ToolDefinition
  184. val energy_gun_nc_projectile: ProjectileDefinition
  185. val energy_gun_tr: ToolDefinition
  186. val energy_gun_tr_projectile: ProjectileDefinition
  187. val energy_gun_vs: ToolDefinition
  188. val energy_gun_vs_projectile: ProjectileDefinition
  189. val enhanced_energy_cell_projectile: ProjectileDefinition
  190. val enhanced_quasar_projectile: ProjectileDefinition
  191. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  192. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  193. val falcon_ammo: AmmoBoxDefinition
  194. val falcon_projectile: ProjectileDefinition
  195. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  196. val firebird_missile: AmmoBoxDefinition
  197. val firebird_missile_projectile: ProjectileDefinition
  198. val flail: VehicleDefinition
  199. val flail_projectile: ProjectileDefinition
  200. val flail_targeting_laser: SimpleItemDefinition
  201. val flail_weapon: ToolDefinition
  202. val flamethrower: ToolDefinition
  203. val flamethrower_ammo: AmmoBoxDefinition
  204. val flamethrower_fire_cloud: ProjectileDefinition
  205. val flamethrower_fireball: ProjectileDefinition
  206. val flamethrower_projectile: ProjectileDefinition
  207. val flechette: ToolDefinition
  208. val flux_cannon_apc_projectile: ProjectileDefinition
  209. val flux_cannon_thresher: ToolDefinition
  210. val flux_cannon_thresher_battery: AmmoBoxDefinition
  211. val flux_cannon_thresher_projectile: ProjectileDefinition
  212. val fluxpod_ammo: AmmoBoxDefinition
  213. val fluxpod_projectile: ProjectileDefinition
  214. val forceblade: ToolDefinition
  215. val forceblade_projectile: ProjectileDefinition
  216. val frag_cartridge: AmmoBoxDefinition
  217. val frag_cartridge_projectile: ProjectileDefinition
  218. val frag_cartridge_projectile_b: ProjectileDefinition
  219. val frag_grenade: ToolDefinition
  220. val frag_grenade_ammo: AmmoBoxDefinition
  221. val frag_grenade_projectile: ProjectileDefinition
  222. val frag_grenade_projectile_enh: ProjectileDefinition
  223. val fury: VehicleDefinition
  224. val fury_weapon_systema: ToolDefinition
  225. val galaxy_gunship: VehicleDefinition
  226. val galaxy_gunship_cannon: ToolDefinition
  227. val galaxy_gunship_gun: ToolDefinition
  228. val galaxy_gunship_gun_projectile: ProjectileDefinition
  229. val galaxy_gunship_tailgun: ToolDefinition
  230. val gauss: ToolDefinition
  231. val gauss_cannon_ammo: AmmoBoxDefinition
  232. val gauss_cannon_projectile: ProjectileDefinition
  233. val gen_control: GeneratorTerminalDefinition
  234. val generator: GeneratorDefinition
  235. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  236. val gr_door_mb_orb: DoorDefinition
  237. val grenade_launcher_marauder: ToolDefinition
  238. val grenade_projectile: ProjectileDefinition
  239. val ground_bldg_a: BuildingDefinition
  240. val ground_bldg_b: BuildingDefinition
  241. val ground_bldg_c: BuildingDefinition
  242. val ground_bldg_d: BuildingDefinition
  243. val ground_bldg_e: BuildingDefinition
  244. val ground_bldg_f: BuildingDefinition
  245. val ground_bldg_g: BuildingDefinition
  246. val ground_bldg_h: BuildingDefinition
  247. val ground_bldg_i: BuildingDefinition
  248. val ground_bldg_j: BuildingDefinition
  249. val ground_bldg_z: BuildingDefinition
  250. val ground_rearm_terminal: OrderTerminalDefinition
  251. val ground_vehicle_terminal: OrderTerminalDefinition
  252. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  253. val he_mine: ExplosiveDeployableDefinition
  254. val health_canister: AmmoBoxDefinition
  255. val heavy_grenade_mortar: AmmoBoxDefinition
  256. val heavy_grenade_projectile: ProjectileDefinition
  257. val heavy_rail_beam_battery: AmmoBoxDefinition
  258. val heavy_rail_beam_magrider: ToolDefinition
  259. val heavy_rail_beam_projectile: ProjectileDefinition
  260. val heavy_sniper: ToolDefinition
  261. val heavy_sniper_projectile: ProjectileDefinition
  262. val hellfire_ammo: AmmoBoxDefinition
  263. val hellfire_projectile: ProjectileDefinition
  264. val hst: WarpGateDefinition
  265. val hunter_seeker_missile: AmmoBoxDefinition
  266. val hunter_seeker_missile_dumbfire: ProjectileDefinition
  267. val hunter_seeker_missile_projectile: ProjectileDefinition
  268. val hunterseeker: ToolDefinition
  269. val ilc9: ToolDefinition
  270. val implant_terminal_interface: OrderTerminalDefinition
  271. val implant_terminal_mech: ImplantTerminalMechDefinition
  272. val internal_router_telepad_deployable: InternalTelepadDefinition
  273. def isCavernEquipment(edef: EquipmentDefinition): Boolean

    Using the definition for a piece of Equipment determine whether it is "cavern equipment."

    Using the definition for a piece of Equipment determine whether it is "cavern equipment."

    edef

    the EquipmentDefinition of the item

    returns

    true, if it is; otherwise, false

  274. def isCavernWeapon(edef: EquipmentDefinition): Boolean

    Using the definition for a piece of Equipment determine whether it is a "cavern weapon." Useful for determining if some item has to be dropped during an activity like Loadout switching.

    Using the definition for a piece of Equipment determine whether it is a "cavern weapon." Useful for determining if some item has to be dropped during an activity like Loadout switching.

    edef

    the EquipmentDefinition of the item

    returns

    true, if it is; otherwise, false

  275. def isFactionEquipment(edef: EquipmentDefinition): types.PlanetSideEmpire.Value

    Using the definition for a piece of Equipment determine with which faction it aligns.

    Using the definition for a piece of Equipment determine with which faction it aligns. Checks both Tool objects and unique AmmoBox objects.

    edef

    the EquipmentDefinition of the item

    returns

    the faction alignment, or Neutral

  276. def isFactionWeapon(edef: EquipmentDefinition): types.PlanetSideEmpire.Value

    Using the definition for a piece of Equipment determine with which faction it aligns if it is a weapon.

    Using the definition for a piece of Equipment determine with which faction it aligns if it is a weapon. Only checks Tool objects. Useful for determining if some item has to be dropped during an activity like Loadout switching.

    edef

    the EquipmentDefinition of the item

    returns

    the faction alignment, or Neutral

  277. def isFlightVehicle(vdef: VehicleDefinition): Boolean

    Using the definition for a Vehicle determine whether it can fly.

    Using the definition for a Vehicle determine whether it can fly.

    vdef

    the VehicleDefinition of the vehicle

    returns

    true, if it is; false, otherwise

  278. def isGrenade(edef: EquipmentDefinition): Boolean

    Using the definition for a piece of Equipment determine if it is a grenade-type weapon.

    Using the definition for a piece of Equipment determine if it is a grenade-type weapon. Only the normal grenades count; the grenade packs are excluded.

    edef

    the EquipmentDefinition of the item

    returns

    true, if it is a grenade-type weapon; false, otherwise

  279. def isGrenadePack(edef: EquipmentDefinition): Boolean

    Using the definition for a piece of Equipment determine if it is a grenade-type weapon.

    Using the definition for a piece of Equipment determine if it is a grenade-type weapon. Only the grenade packs count; the normal grenades are excluded.

    edef

    the EquipmentDefinition of the item

    returns

    true, if it is a grenade-type weapon; false, otherwise

  280. def isHoverVehicle(vdef: VehicleDefinition): Boolean

    Using the definition for a Vehicle determine whether it hovers.

    Using the definition for a Vehicle determine whether it hovers.

    vdef

    the VehicleDefinition of the vehicle

    returns

    true, if it can; false, otherwise

  281. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  282. def isMaxArms(tdef: ToolDefinition): Boolean
  283. def isSpecialEquipment(edef: EquipmentDefinition): Boolean

    Using the definition for a piece of Equipment determine whether it is "special." "Special equipment" is any non-standard Equipment that, while it can be obtained from a Terminal, has artificial prerequisites.

    Using the definition for a piece of Equipment determine whether it is "special." "Special equipment" is any non-standard Equipment that, while it can be obtained from a Terminal, has artificial prerequisites. For example, the Kits are unlocked as rewards for holiday events and require possessing a specific MeritCommendation.

    edef

    the EquipmentDefinition of the item

    returns

    true, if it is; otherwise, false

  284. val isp: ToolDefinition
  285. val jammer_cartridge: AmmoBoxDefinition
  286. val jammer_cartridge_projectile: ProjectileDefinition
  287. val jammer_cartridge_projectile_b: ProjectileDefinition
  288. val jammer_grenade: ToolDefinition
  289. val jammer_grenade_ammo: AmmoBoxDefinition
  290. val jammer_grenade_projectile: ProjectileDefinition
  291. val jammer_grenade_projectile_enh: ProjectileDefinition
  292. val jammer_mine: ExplosiveDeployableDefinition
  293. val katana: ToolDefinition
  294. val katana_projectile: ProjectileDefinition
  295. val katana_projectileb: ProjectileDefinition
  296. val lancer: ToolDefinition
  297. val lancer_cartridge: AmmoBoxDefinition
  298. val lancer_projectile: ProjectileDefinition
  299. val lasher: ToolDefinition
  300. val lasher_projectile: ProjectileDefinition
  301. val lasher_projectile_ap: ProjectileDefinition
  302. val liberator: VehicleDefinition
  303. val liberator_25mm_cannon: ToolDefinition
  304. val liberator_bomb: AmmoBoxDefinition
  305. val liberator_bomb_bay: ToolDefinition
  306. val liberator_bomb_cluster_bomblet_projectile: ProjectileDefinition
  307. val liberator_bomb_cluster_projectile: ProjectileDefinition
  308. val liberator_bomb_projectile: ProjectileDefinition
  309. val liberator_weapon_system: ToolDefinition
  310. val lightgunship: VehicleDefinition
  311. val lightgunship_weapon_system: ToolDefinition
  312. val lightning: VehicleDefinition
  313. val lightning_weapon_system: ToolDefinition
  314. val llm_socket: CaptureFlagSocketDefinition
  315. val lock_external: IFFLockDefinition
  316. val locker_container: EquipmentDefinition
  317. val lodestar: VehicleDefinition
  318. val lodestar_repair_terminal: MedicalTerminalDefinition
  319. val maelstrom: ToolDefinition
  320. val maelstrom_ammo: AmmoBoxDefinition
  321. val maelstrom_grenade_projectile: ProjectileDefinition
  322. val maelstrom_grenade_projectile_contact: ProjectileDefinition
  323. val maelstrom_stream_projectile: ProjectileDefinition
  324. val magcutter: ToolDefinition
  325. val magcutter_projectile: ProjectileDefinition
  326. val magrider: VehicleDefinition
  327. val mainbase1: BuildingDefinition
  328. val mainbase2: BuildingDefinition
  329. val mainbase3: BuildingDefinition
  330. val manned_turret: FacilityTurretDefinition
  331. val matrix_terminala: MatrixTerminalDefinition
  332. val matrix_terminalb: MatrixTerminalDefinition
  333. val matrix_terminalc: MatrixTerminalDefinition
  334. val mb_locker: LockerDefinition
  335. val mb_pad_creation: VehicleSpawnPadDefinition
  336. val medical_terminal: MedicalTerminalDefinition
  337. val medicalapplicator: ToolDefinition
  338. val mediumtransport: VehicleDefinition
  339. val mediumtransport_weapon_systemA: ToolDefinition
  340. val mediumtransport_weapon_systemB: ToolDefinition
  341. val medkit: KitDefinition
  342. val meeting_center_nc: BuildingDefinition
  343. val meeting_center_tr: BuildingDefinition
  344. val meeting_center_vs: BuildingDefinition
  345. val melee_ammo: AmmoBoxDefinition
  346. val melee_ammo_projectile: ProjectileDefinition
  347. val melee_booster: ImplantDefinition
  348. val meteor_common: ProjectileDefinition
  349. val meteor_projectile_b_large: ProjectileDefinition
  350. val meteor_projectile_b_medium: ProjectileDefinition
  351. val meteor_projectile_b_small: ProjectileDefinition
  352. val meteor_projectile_large: ProjectileDefinition
  353. val meteor_projectile_medium: ProjectileDefinition
  354. val meteor_projectile_small: ProjectileDefinition
  355. val mine_projectile: ProjectileDefinition
  356. val mine_sweeper_projectile: ProjectileDefinition
  357. val mine_sweeper_projectile_enh: ProjectileDefinition
  358. val mini_chaingun: ToolDefinition
  359. val minibase1: BuildingDefinition
  360. val minibase2: BuildingDefinition
  361. val minibase3: BuildingDefinition
  362. val mosquito: VehicleDefinition
  363. val motionalarmsensor: SensorDeployableDefinition
  364. val multivehicle_rearm_terminal: OrderTerminalDefinition
  365. val nano_dispenser: ToolDefinition
  366. val nchev_falcon: ToolDefinition
  367. val nchev_scattercannon: ToolDefinition
  368. val nchev_sparrow: ToolDefinition
  369. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  370. val no_projectile: ProjectileDefinition
  371. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  372. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  373. val obbasemesh: AmenityDefinition
  374. val oicw: ToolDefinition
  375. val oicw_ammo: AmmoBoxDefinition
  376. val oicw_little_buddy: ProjectileDefinition
  377. val oicw_projectile: ProjectileDefinition
  378. val orbital_building_nc: BuildingDefinition
  379. val orbital_building_tr: BuildingDefinition
  380. val orbital_building_vs: BuildingDefinition
  381. val orbital_shuttle: VehicleDefinition
  382. val order_terminal: OrderTerminalDefinition
  383. val order_terminala: OrderTerminalDefinition
  384. val order_terminalb: OrderTerminalDefinition
  385. val pad_landing_frame: MedicalTerminalDefinition
  386. val pad_landing_tower_frame: MedicalTerminalDefinition
  387. val painbox: PainboxDefinition
  388. val painbox_continuous: PainboxDefinition
  389. val painbox_door_radius: PainboxDefinition
  390. val painbox_door_radius_continuous: PainboxDefinition
  391. val painbox_radius: PainboxDefinition
  392. val painbox_radius_continuous: PainboxDefinition
  393. val particle_beam_magrider: ToolDefinition
  394. val pellet_gun: ToolDefinition
  395. val pellet_gun_ammo: AmmoBoxDefinition
  396. val pellet_gun_projectile: ProjectileDefinition
  397. val peregrine_dual_machine_gun_ammo: AmmoBoxDefinition
  398. val peregrine_dual_machine_gun_projectile: ProjectileDefinition
  399. val peregrine_mechhammer_ammo: AmmoBoxDefinition
  400. val peregrine_mechhammer_projectile: ProjectileDefinition
  401. val peregrine_particle_cannon_ammo: AmmoBoxDefinition
  402. val peregrine_particle_cannon_projectile: ProjectileDefinition
  403. val peregrine_rocket_pod_ammo: AmmoBoxDefinition
  404. val peregrine_rocket_pod_projectile: ProjectileDefinition
  405. val peregrine_sparrow_ammo: AmmoBoxDefinition
  406. val peregrine_sparrow_projectile: ProjectileDefinition
  407. val personal_shield: ImplantDefinition
  408. val phalanx_ammo: AmmoBoxDefinition
  409. val phalanx_av_projectile: ProjectileDefinition
  410. val phalanx_avcombo: ToolDefinition
  411. val phalanx_flak_projectile: ProjectileDefinition
  412. val phalanx_flakcombo: ToolDefinition
  413. val phalanx_projectile: ProjectileDefinition
  414. val phalanx_sgl_hevgatcan: ToolDefinition
  415. val phantasm: VehicleDefinition
  416. val phoenix: ToolDefinition
  417. val phoenix_missile: AmmoBoxDefinition
  418. val phoenix_missile_guided_projectile: ProjectileDefinition
  419. val phoenix_missile_projectile: ProjectileDefinition
  420. val plasma_cartridge: AmmoBoxDefinition
  421. val plasma_cartridge_projectile: ProjectileDefinition
  422. val plasma_cartridge_projectile_b: ProjectileDefinition
  423. val plasma_grenade: ToolDefinition
  424. val plasma_grenade_ammo: AmmoBoxDefinition
  425. val plasma_grenade_projectile: ProjectileDefinition
  426. val plasma_grenade_projectile_B: ProjectileDefinition
  427. val portable_manned_turret: TurretDeployableDefinition
  428. val portable_manned_turret_nc: TurretDeployableDefinition
  429. val portable_manned_turret_tr: TurretDeployableDefinition
  430. val portable_manned_turret_vs: TurretDeployableDefinition
  431. val portable_med_terminal: MedicalTerminalDefinition
  432. val pounder_ammo: AmmoBoxDefinition
  433. val pounder_projectile: ProjectileDefinition
  434. val pounder_projectile_enh: ProjectileDefinition
  435. val ppa_projectile: ProjectileDefinition
  436. val prowler: VehicleDefinition
  437. val prowler_weapon_systemA: ToolDefinition
  438. val prowler_weapon_systemB: ToolDefinition
  439. val pulsar: ToolDefinition
  440. val pulsar_ap_projectile: ProjectileDefinition
  441. val pulsar_projectile: ProjectileDefinition
  442. val pulse_battery: AmmoBoxDefinition
  443. val punisher: ToolDefinition
  444. val quadassault: VehicleDefinition
  445. val quadassault_weapon_system: ToolDefinition
  446. val quadstealth: VehicleDefinition
  447. val quasar_ammo: AmmoBoxDefinition
  448. val quasar_projectile: ProjectileDefinition
  449. val r_shotgun: ToolDefinition
  450. val radiator: ToolDefinition
  451. val radiator_grenade_projectile: ProjectileDefinition
  452. val radiator_sticky_projectile: ProjectileDefinition
  453. val range_magnifier: ImplantDefinition
  454. val reaver_rocket: AmmoBoxDefinition
  455. val reaver_rocket_projectile: ProjectileDefinition
  456. val redoubt: BuildingDefinition
  457. val remote_electronics_kit: SimpleItemDefinition
  458. val repair_silo: MedicalTerminalDefinition
  459. val repeater: ToolDefinition
  460. val resource_silo: ResourceSiloDefinition
  461. val respawn_tube: SpawnTubeDefinition
  462. val respawn_tube_sanctuary: SpawnTubeDefinition
  463. val respawn_tube_tower: SpawnTubeDefinition
  464. val rocket: AmmoBoxDefinition
  465. val rocket_projectile: ProjectileDefinition
  466. val rocklet: ToolDefinition
  467. val rocklet_flak_projectile: ProjectileDefinition
  468. val rocklet_jammer_projectile: ProjectileDefinition
  469. val rotarychaingun_mosquito: ToolDefinition
  470. val router: VehicleDefinition
  471. val router_telepad: ConstructionItemDefinition
  472. val router_telepad_deployable: SimpleDeployableDefinition
  473. val scattercannon_ammo: AmmoBoxDefinition
  474. val scattercannon_projectile: ProjectileDefinition
  475. val scythe: ToolDefinition
  476. val scythe_projectile: ProjectileDefinition
  477. val scythe_projectile_slave: ProjectileDefinition
  478. val second_wind: ImplantDefinition
  479. val secondary_capture: CaptureTerminalDefinition
  480. val sensor_shield: SensorDeployableDefinition
  481. val shotgun_shell: AmmoBoxDefinition
  482. val shotgun_shell_AP: AmmoBoxDefinition
  483. val shotgun_shell_AP_projectile: ProjectileDefinition
  484. val shotgun_shell_projectile: ProjectileDefinition
  485. val silent_run: ImplantDefinition
  486. val six_shooter: ToolDefinition
  487. val six_shooter_ammo: AmmoBoxDefinition
  488. val six_shooter_projectile: ProjectileDefinition
  489. val skyguard: VehicleDefinition
  490. val skyguard_flak_cannon_ammo: AmmoBoxDefinition
  491. val skyguard_flak_cannon_projectile: ProjectileDefinition
  492. val skyguard_weapon_system: ToolDefinition
  493. val sparrow_ammo: AmmoBoxDefinition
  494. val sparrow_projectile: ProjectileDefinition
  495. val sparrow_secondary_projectile: ProjectileDefinition
  496. val spawn_terminal: MatrixTerminalDefinition
  497. val special_emp: ExplosiveDeployableDefinition
  498. val spiker: ToolDefinition
  499. val spiker_projectile: ProjectileDefinition
  500. val spitfire_aa: TurretDeployableDefinition
  501. val spitfire_aa_ammo: AmmoBoxDefinition
  502. val spitfire_aa_ammo_projectile: ProjectileDefinition
  503. val spitfire_aa_weapon: ToolDefinition
  504. val spitfire_ammo: AmmoBoxDefinition
  505. val spitfire_ammo_projectile: ProjectileDefinition
  506. val spitfire_cloaked: TurretDeployableDefinition
  507. val spitfire_turret: TurretDeployableDefinition
  508. val spitfire_weapon: ToolDefinition
  509. val starfire_ammo: AmmoBoxDefinition
  510. val starfire_projectile: ProjectileDefinition
  511. val striker: ToolDefinition
  512. val striker_missile_ammo: AmmoBoxDefinition
  513. val striker_missile_projectile: ProjectileDefinition
  514. val striker_missile_targeting_projectile: ProjectileDefinition
  515. val super_armorkit: KitDefinition
  516. val super_medkit: KitDefinition
  517. val super_staminakit: KitDefinition
  518. val suppressor: ToolDefinition
  519. val surge: ImplantDefinition
  520. val switchblade: VehicleDefinition
  521. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  522. val tank_traps: TrapDeployableDefinition
  523. val targeting: ImplantDefinition
  524. val tech_plant: BuildingDefinition
  525. val teleportpad_terminal: OrderTerminalDefinition
  526. val threemanheavybuggy: VehicleDefinition
  527. val thumper: ToolDefinition
  528. val thunderer: VehicleDefinition
  529. val thunderer_weapon_systema: ToolDefinition
  530. val thunderer_weapon_systemb: ToolDefinition
  531. def toString(): String
    Definition Classes
    AnyRef → Any
  532. val tower_a: BuildingDefinition
  533. val tower_b: BuildingDefinition
  534. val tower_c: BuildingDefinition
  535. val trek: ToolDefinition
  536. val trek_ammo: AmmoBoxDefinition
  537. val trek_projectile: ProjectileDefinition
  538. val trhev_burster: ToolDefinition
  539. val trhev_dualcycler: ToolDefinition
  540. val trhev_pounder: ToolDefinition
  541. val two_man_assault_buggy: VehicleDefinition
  542. val twomanheavybuggy: VehicleDefinition
  543. val twomanhoverbuggy: VehicleDefinition
  544. val upgrade_canister: AmmoBoxDefinition
  545. val vanguard: VehicleDefinition
  546. val vanguard_weapon_system: ToolDefinition
  547. val vanu_air_vehicle_term: OrderTerminalDefinition
  548. val vanu_control_console: CaptureTerminalDefinition
  549. val vanu_control_point: BuildingDefinition
  550. val vanu_core: BuildingDefinition
  551. val vanu_equipment_term: OrderTerminalDefinition
  552. val vanu_sentry_turret: FacilityTurretDefinition
  553. val vanu_sentry_turret_projectile: ProjectileDefinition
  554. val vanu_sentry_turret_weapon: ToolDefinition
  555. val vanu_vehicle_creation_pad: VehicleSpawnPadDefinition
  556. val vanu_vehicle_station: BuildingDefinition
  557. val vanu_vehicle_term: OrderTerminalDefinition
  558. val vehicle_terminal_combined: OrderTerminalDefinition
  559. val vshev_comet: ToolDefinition
  560. val vshev_quasar: ToolDefinition
  561. val vshev_starfire: ToolDefinition
  562. val vt_dropship: BuildingDefinition
  563. val vt_spawn: BuildingDefinition
  564. val vt_vehicle: BuildingDefinition
  565. val vulture: VehicleDefinition
  566. val vulture_bomb_bay: ToolDefinition
  567. val vulture_bomb_projectile: ProjectileDefinition
  568. val vulture_nose_bullet_projectile: ProjectileDefinition
  569. val vulture_nose_weapon_system: ToolDefinition
  570. val vulture_tail_bullet_projectile: ProjectileDefinition
  571. val vulture_tail_cannon: ToolDefinition
  572. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  573. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  574. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()
  575. val warpgate: WarpGateDefinition
  576. val warpgate_cavern: WarpGateDefinition
  577. val warpgate_small: WarpGateDefinition
  578. val wasp: VehicleDefinition
  579. val wasp_gun_ammo: AmmoBoxDefinition
  580. val wasp_gun_projectile: ProjectileDefinition
  581. val wasp_rocket_ammo: AmmoBoxDefinition
  582. val wasp_rocket_projectile: ProjectileDefinition
  583. val wasp_weapon_system: ToolDefinition
  584. val winchester: ToolDefinition
  585. val winchester_ammo: AmmoBoxDefinition
  586. val winchester_projectile: ProjectileDefinition

Inherited from AnyRef

Inherited from Any

Ungrouped