package types
- Alphabetic
- Public
- Protected
Type Members
- sealed abstract class CharacterSex extends IntEnumEntry
Values for two sexes, Male and Female, as required by
ObjectCreateMessageparameters.Values for two sexes, Male and Female, as required by
ObjectCreateMessageparameters. Some quaint language for log decoration is provided. Blame the lack of gender dysphoria on the Terran Republic. - sealed abstract class ChatMessageType extends EnumEntry
ChatMessageTypes were reversed by: Checking the type in the packet upon receipt by server while using slash commands Replaying the ChatMsg packet back to the sender after modifying the messagetype value Shaql magic english.str references to the type names
ChatMessageTypes were reversed by: Checking the type in the packet upon receipt by server while using slash commands Replaying the ChatMsg packet back to the sender after modifying the messagetype value Shaql magic english.str references to the type names
Message type names that are not based on actual names are prefixed with U_ Message type names that are completely unknown are named UNK_#
Some un-assigned names (probably not all of them): CMT_METAGAME, CMT_SPEEDHACK, CMT_DUMPBUILDINGTREE, CMT_CLIENT_BATCH CMT_COMMAND_ZONE96, CMT_COMMAND_ZONE97, CMT_COMMAND_ZONE98, CMT_COMMAND_ZONE99
- sealed abstract class HartSequence extends IntEnumEntry
- sealed abstract class ImplantType extends IntEnumEntry
- sealed abstract class OxygenState extends EnumEntry
The progress state of being a drowning victim.
- abstract class PlanetSideGUID extends AnyRef
- sealed abstract class SpawnGroup extends IntEnumEntry
The spawn group.
The groupsSanctuary,Tower, and ,Facilityare typically hard-defined by the client.The spawn group.
The groupsSanctuary,Tower, and ,Facilityare typically hard-defined by the client. The groupsAMSand theBound*spawns can only be displayed on the deployment map by sending a manualBindPlayerMessagepacket to the client, and the designated spawn group identifier is returned to the server if the spawn point that is created is selected. The sanctuary spawn is also used as a fallback for an unknown spawn point as going back to one's own sanctuary counts as a "safe spawn."
TheSanctuaryspawn is commonly accessible on a smaller map (of the sanctuary continent) off to one side of the greater deployment map. It does not generate an icon when manually set. The icons produced by the normal and the bound tower and facility groups are not detailed. The ones that are not designated as "bound" also do not display icons when manually set. The AMS spawn group icons have an overhead AMS glyph and are smaller in radius, identical otherwise.- See also
BindPlayerMessage
- final case class StalePlanetSideGUID(guid: Int) extends PlanetSideGUID with Product with Serializable
- final case class ValidPlanetSideGUID(guid: Int) extends PlanetSideGUID with Product with Serializable
- final case class Vector3(x: Float, y: Float, z: Float) extends Product with Serializable
Value Members
- object Angular
A series of
Codecs designed to work with convert between 8-bit angle values in the packets andFloatnumbers.A series of
Codecs designed to work with convert between 8-bit angle values in the packets andFloatnumbers. As far as the data is concerned, the first bit appears to be ignored when it comes to the actual angle measurement. The latter seven bits map between 0 to 360 perfectly (according to the game). - object BailType extends Enumeration
- object CapacitorStateType extends Enumeration
- object CargoStatus extends Enumeration
- object CharacterSex extends IntEnum[CharacterSex]
Values for two sexes, Male and Female.
- object CharacterVoice extends Enumeration
The voice used by the player character, from a selection of ten divided between five male voices and five female voices.
The voice used by the player character, from a selection of ten divided between five male voices and five female voices. The first entry (0) is no voice. While it is technically not valid to have a wrong-gendered voice, unlisted sixth and seventh entries would give a male character a female voice; a female character with either entry would become mute, however.
- See also
CharacterSex
- object ChatMessageType extends Enum[ChatMessageType]
- object DriveState extends Enumeration
An
Enumerationof the mobility states of vehicles.
In general, two important mobility states exist -MobileandDeployed.An
Enumerationof the mobility states of vehicles.
In general, two important mobility states exist -MobileandDeployed. There are stages of a formal deployment. For any deployment state other than the defined ones, the vehicle assumes it is in one of the transitional states. If the target vehicle has no deployment behavior, a non-Mobilevalue will not affect it. - object EmoteType extends Enumeration
- object ExoSuitType extends Enumeration
Values for the the different types of exo-suits that players can wear.
- object GrenadeState extends Enumeration
An
Enumerationof the kinds of states applicable to the grenade animation. - object HartSequence extends IntEnum[HartSequence]
- case object ImplantType extends IntEnum[ImplantType] with Product with Serializable
- object LoadoutType extends Enumeration
- object MeritCommendation extends Enumeration
An
Enumerationof all merit commendation award categories organized into associated ribbons.An
Enumerationof all merit commendation award categories organized into associated ribbons. By astonishing coincidence, with exception of the first ten special awards, the rest of list is in alphabetical order. - object OxygenState extends Enum[OxygenState]
The progress state of being a drowning victim.
The progress state of being a drowning victim.
Suffocationmeans being too far under water. In terms of percentage, progress proceeds towards 0.Recoverymeans emerging from being too far under water. In terms of percentage, progress proceeds towards 100. - object PlanetSideEmpire extends Enumeration
Values for the three empires and the neutral/Black Ops group.
- object PlanetSideGUID
- object PlanetSideGeneratorState extends Enumeration
An
EnumerationCodecthat represents that various states of a major facility's Generator. - object SpawnGroup extends IntEnum[SpawnGroup]
- object SquadRequestType extends Enumeration
- object SquadResponseType extends Enumeration
- object SquadWaypoints extends Enumeration
- object TransactionType extends Enumeration
- object Vector3 extends Serializable