trait FireModeSwitch[Mode] extends AnyRef
Fire mode is a non-complex method of representing variance in Equipment output.
All weapons and some support items have fire modes, though most only have one.
The number of fire modes is visually indicated by the bubbles next to the icon of the Equipment in a holster slot.
The specifics of how a fire mode affects the output is left to implementation and execution.
Contrast how Tools deal with multiple types of ammunition.
- Mode
the type parameter representing the fire mode
- Source
- FireModeSwitch.scala
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