class AvatarActor extends AnyRef
- Source
- AvatarActor.scala
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- final def !=(arg0: Any): Boolean
- Definition Classes
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- final def ##: Int
- Definition Classes
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- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- var _avatar: Option[Avatar]
- var account: Option[Account]
- def active(account: Account): Behavior[Command]
- final def asInstanceOf[T0]: T0
- Definition Classes
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- def avatar: Avatar
- def avatar_=(avatar: Avatar): Unit
- def clone(): AnyRef
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- protected[lang]
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- def consumeStamina(stamina: Int): Boolean
Consumes given stamina and returns false if current stamina was too low to consume the full amount
- def deactivateImplant(implantType: ImplantType): Unit
- def defaultStaminaRegen(): Cancellable
- def deinitializeImplants(): Unit
- implicit val ec: ExecutionContextExecutor
- def encodeLoadoutClobFragment(equipment: Equipment, index: Int): String
- final def eq(arg0: AnyRef): Boolean
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- def equals(arg0: AnyRef): Boolean
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- def finalize(): Unit
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- final def getClass(): Class[_ <: AnyRef]
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- def hashCode(): Int
- Definition Classes
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- @native()
- val implantTimers: Map[Int, Cancellable]
- def initializeImplants(): Unit
- final def isInstanceOf[T0]: Boolean
- Definition Classes
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- def loadLoadouts(): Future[Seq[Option[Loadout]]]
- final def ne(arg0: AnyRef): Boolean
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- final def notify(): Unit
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- final def notifyAll(): Unit
- Definition Classes
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- @native()
- def postStartBehaviour(): Behavior[Command]
- def sendAvatars(account: Account): Unit
Send list of avatars to client (show character selection screen)
- var session: Option[Session]
- def setCosmetics(cosmetics: Set[Cosmetic]): Future[Unit]
- var staminaRegenTimer: Cancellable
- def start(): Behavior[Command]
- def storeLoadout(owner: Player, label: String, line: Int): Future[Unit]
- final def synchronized[T0](arg0: => T0): T0
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- def toString(): String
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- def updateDeployableUIElements(list: List[(Int, Int, Int, Int)]): Unit
- final def wait(): Unit
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- final def wait(arg0: Long, arg1: Int): Unit
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- final def wait(arg0: Long): Unit
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