object CaptureFlagChatMessageStrings
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- CaptureFlagManager.scala
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- def CTF_Failed_SourceResecured(owner: Building): String
The {owner.Faction} resecured {owner.Name}!\nThe LLU was lost!
- def CTF_Failed_TimedOut(owner_name: String, target: Building): String
The {target.Faction} failed to deliver {owner_name}'s LLU to {target.Name} in time!\nHack canceled!
- def CTF_FlagDropped(player: Player, owner_name: String): String
{playerName} of the {faction} dropped {facilityName}'s LLU
- def CTF_FlagPickedUp(player: Player, owner_name: String): String
{playerName} of the {faction} picked up {facilityName}'s LLU
- def CTF_FlagSpawned(owner: Building, target: Building): String
{facilityType} {facilityName} has spawned a LLU.\nIt must be taken to {targetFacilityType} {targetFacilityName}'s Control Console within 15 minutes or the hack will fail!
- def CTF_Success(player: Player, owner_name: String): String
{player.Name} captured {owner_name}'s LLU for the {player.Faction}!
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