final case class WeaponFireMessage(seq_time: Int, weapon_guid: PlanetSideGUID, projectile_guid: PlanetSideGUID, shot_origin: Vector3, unk1: Int, unk2: Int, unk3: Int, unk4: Int, unk5: Int, unk6: Int, unk7: Option[Option[Vector3]]) extends PlanetSideGamePacket with Product with Serializable
WeaponFireMessage seems to be sent each time a weapon actually shoots.
- seq_time
See PlayerStateMessageUpstream for explanation of seq_time.
- unk1
Always zero from testing so far
- unk2
Seems semi-random
- unk3
Seems semi-random
- unk4
Maximum travel distance in meters - seems to be zero for decimator rockets
- unk5
Possibly always 255 from testing
- unk6
0 for bullet 1 for possibly delayed explosion (thumper alt fire) or thresher/leviathan flux cannon 2 for vs starfire (lockon type?) 3 for thrown (e.g. grenades)
- unk7
Seems to be thrown weapon velocity/direction
- Source
- WeaponFireMessage.scala
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- WeaponFireMessage
- Product
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- PlanetSideGamePacket
- PlanetSidePacket
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Instance Constructors
- new WeaponFireMessage(seq_time: Int, weapon_guid: PlanetSideGUID, projectile_guid: PlanetSideGUID, shot_origin: Vector3, unk1: Int, unk2: Int, unk3: Int, unk4: Int, unk5: Int, unk6: Int, unk7: Option[Option[Vector3]])
- seq_time
See PlayerStateMessageUpstream for explanation of seq_time.
- unk1
Always zero from testing so far
- unk2
Seems semi-random
- unk3
Seems semi-random
- unk4
Maximum travel distance in meters - seems to be zero for decimator rockets
- unk5
Possibly always 255 from testing
- unk6
0 for bullet 1 for possibly delayed explosion (thumper alt fire) or thresher/leviathan flux cannon 2 for vs starfire (lockon type?) 3 for thrown (e.g. grenades)
- unk7
Seems to be thrown weapon velocity/direction
Type Members
- type Packet = WeaponFireMessage
Value Members
- final def !=(arg0: Any): Boolean
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- final def ##: Int
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- def encode: Attempt[BitVector]
- Definition Classes
- WeaponFireMessage → PlanetSidePacket
- final def eq(arg0: AnyRef): Boolean
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- def finalize(): Unit
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- @native()
- def opcode: GamePacketOpcode.Value
- Definition Classes
- WeaponFireMessage → PlanetSideGamePacket → PlanetSidePacket
- def productElementNames: Iterator[String]
- Definition Classes
- Product
- val projectile_guid: PlanetSideGUID
- val seq_time: Int
- val shot_origin: Vector3
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
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- val unk1: Int
- val unk2: Int
- val unk3: Int
- val unk4: Int
- val unk5: Int
- val unk6: Int
- val unk7: Option[Option[Vector3]]
- final def wait(): Unit
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
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- val weapon_guid: PlanetSideGUID